Showing posts with label video games. Show all posts
Showing posts with label video games. Show all posts

2005/11/08

Much has happened. Much needs to be said.

Last night, I experienced my first PvP in CoH. If my physical responses to it are in any way indicative of my usual response to such things, as I suspect they are, then it was my last as well. I spent the next three hours twitching, shaking and shivering. My arms and legs felt cold, my hands shook, my eyes couldn't focus properly, my chest felt tight and my breathing was shallow. Consciously, I recognize this as fight-or-flight, and I'll go so far as to say that this probably isn't the same response that most people get to "playing a video game." If they did, I highly doubt that any but the most crazed adrenalin-junkies would ever play such games.

I fear the world in which most people are this kind of adrenalin junkie.

Honestly, I get the same response in any one-on-one competition. I got it when I was playing Tetris Attack against Jessie. I got it when I was playing Super Smash Brothers Melee against... anyone, really. At least, I got it back when I was unskilled and unpracticed. Once I felt like I had some measure of competency, it wasn't really an issue, but until I felt like I knew what I was doing, I got this same sick sensation every time I played against anyone else. It wasn't fun, and it wasn't healthy.

Two things are at play here. The first is that I hate feeling incompetent. I still get the same response in SSBM or Tetris Attack that I used to get when I first started when I play against people who are far better than I am. This may be a testosterone thing, or some other neurochemistry thing. I get this need to prove myself somehow, like I have to win, even just once, to show that I'm not a total waste of flesh. It's stupid and pointless, but I get into this feedback loop anyway, of each pass being worse than the next, every loss making victory that much harder because of the physical response to the defeat. It's a vicious cycle that ultimately I either break by winning and immediately quitting, which makes me look like a shit, or giving up, which makes me feel like a shit. Neither behavior is one of a responsible, rational adult.

Then again, I never claimed to be either.

The second—lesser but still important—issue is that I can't read the emotions of people I don't know, and their
intent is very important to me. For someone as able as I am to emotionally detach from people, I get pretty screwed up when I start thinking that other people are out to hurt me. I can't seem to shake the idea that the typical PvP player is in it not for the friendly competition about which one can joke and reminisce later, but the "lol what omg" Internet B crowd that are out to piss in people's cornflakes and then claim that it proves something about their virility in bed. This is my dysfunction and I recognize that, and I don't ask other people to understand or accept it, but I almost universally ascribe worse intent and meaning to the actions of people I don't know than are intended, and I usually assume the worst about others just as a matter of habit. It takes a lot for me to overcome that, and I'm often amazed that I've managed to do so for as many people as I have, but for the vast majority of humanity, I see little reason to bother trying. Thus, it feels like most of the people I'm going to face in any sort of PvP setting are in it only to assert the size of their eTesticles, and I've got better things to do than give them a reason to brag at my expense.

So, from now on, I think I'm just going to stick to the hero side of CoH. I'm not even sure I'm going to bother buying City of Villains, either. It'd be nice to have the extra character slots on each server, and yes I'd love to see the additional content they've added, but I just don't go in for all the darkity-dark-dark bad-guy stuff that they seem to have geared the game to support. If I'm going to play a "villain," it's going to be somebody that has to operate outside the law and has little regard for the structures of civilization as they currently exist, but who ultimately isn't a bad person and has a very strong personal moral code. That doesn't seem to be the sort of person that the game is trying to endorse. 

Maybe when the unit price falls to thirty dollars like City of Heroes, I'll give it a look-see.


This past weekend, Jessie and I went to visit her family, my in-laws, in Shreveport. Having in-laws still, in some very small ways, creeps me out. The idea of having someone related to me that isn't by blood or direct choice is kind of strange, and the idea that someone could have feelings for someone else based on a vicarious relationship gives me goosebumps and not in a good way. Still, I suppose that where genetics and desire overlap, there can be some sort of transitive family equation: "I like you, and you like zim, ergo I like zim as well." This isn't lossless, and it's not necessarily reciprocal, but it can happen. It just never did for me before getting in with my wife.

The trip itself was... interesting. Normally I love flying, but I hate flying coach. My hips do not fit into a standard
economy seat, and I think even if I were to shed the eighty pounds I need to lose and the forty beyond that that I'd like to misplace that I would not be able to comfortably lower both armrests even in a standard size seat. It's just not going to happen. Plus, on one leg of the trip down from Pennsylvania to Louisiana, we got to fly in an Embraer minijet, which Jessie likened unto a coffee can with flaps. Neither she nor I fit in the seats with any degree of comfort, a fact that I think directly contributes to my having left my Nintendo DS with Advance Wars GBA and Advance Wars DS in the seatback pocket in front of me when I debarked; I was in too much of a hurry to stand and stretch my legs.

This year, we were not only trying to make up for last year's lack of a real visit but also to cram an early Christmas into the schedule. As I've said before, I don't really go in for the whole Christmas thing personally, but I know it's a really big emotional investment for Jessie's mother, so I go along with it as best as I'm able. We managed to find a number of collectable Barbies that I knew she wanted, and she tried to find us flannel sheets but there really aren't many stores in Louisiana that will sell them; it's just not going to be a popular item there. So, she ended up giving us the money to pick up our own and instructions to tell her what we got when we got them. It's an arrangement with which I can work without an issue.

In addition to that, we got to see a little bit of local television, and I'm reminded of why not only I don't watch TV any more but why I'm glad to be out of "the South". The number of references to church, religion and worship that occured during the commercial breaks frightened me. Living in my little Universe A bubble, I can oft-times forget how little I share spiritually with the people around me, and so that sort of exposure can easily lead to an overload of discomfort. I very much wanted to walk away from the set and go play with my Treo or Jessie's DS or even sit and stare at the walls; it would've hurt my brain less.

On the other hand, though, I did get to see an episode of the new Outer Limits show and for once I'm glad I
caught something on television. In this particular episode, children exposed to alien transmissions experience euphoria and a desire to share it with other people, but adults only hear the broadcast as garbled sounds. Everyone treats the "alien music" as an attack, until a twenty-four-year-old cracks the code and discovers that the broadcast is meant to protect terrestrial lifeforms against sharply increased ultraviolet radiation and is being sent from a planet orbiting a star that had recently—within the last sixty years—undergone stellar conversion to a type that put out increased UV. After the discovery, the alien broadcast is transmitted planetwide and a hormonal treatment is created to allow adults as well as children to hear the "music," which turns people into hairless metallic-sheen-skinned beings. Everyone then goes outside to watch the sky shift from blue to deep red as the sun shifts to a new spectrum.

About the only things missing on the Puzzlebox Kink Chart were antennae and antique internal-combustion engines.

In general, the trip was a positive one, but there's one thing that does honestly grate on my nerves when we visit, and that's the fact that Jessie's father seems incapable of remembering to get Jessie's pronouns right. She's not going to push him on it because she's got problems believing that she's made enough progress to justify making a fuss over it, but I don't think she really understands the psychological impact that having someone who professes to love you on one hand and can't respect you enough to be conscious of your stated choices on the other can have. I've done eerything I can to stand up for her without outright being confrontational, but I'm afraid it may get to that point. I know she did the same for me when it was my parents who couldn't keep things straight; I see no reason not to do the same for her.

Of course, I don't want to be the wedge between them either. I'd feel really shitty if I were.

The flight out was, if anything, even more "interesting" than the trip down to Shreveport. In retribution for
her comment about coffee can with flaps, we had to fly from Shreveport back to Houston on a
turbo prop, which was even smaller than the Embraer! Then the flight from Houston to Philadelphia itself was completely full, meaning even less leg room than before, so by the time we arrived back home, we were both pretty miserable. I still love the experience of flying, but the actual intimate details of the act, I could do without.

Maybe from now on, I just need to insist on first class.


Today was my first day back at work after five days of vacation, and already I feel like I'm ready for more time away from the office. It's not necessarily that things are bad so much as that things are not getting better.

Last week, someone in upper management—as in vice president or director or something executive like that—decided that it was a crisis that the distribution centers were having all these "fatal errors" and bouts of indetermine slowness in the network and periods of system freezing in the application software, and they decided
to put together a cross-functional crisis response team to resolve these issues once and for all. Because I'm the only one in Application Support on-site at a distribution center, my manager named me as the App Support member to the team, which I had no problem accepting even if I'd had an option to decline.

Three days later, I went on vacation. At my manager's request, I sent out a notice to everyone in the response team that I would be unavailable for five days and that my backup would be able to handle any problem in my absense. I gave contact information and even said that I wouldn't have access to the company VPN since my in-laws don't have broadband.

While in Shreveport, I received a call from Event Moderation asking me to join the command bridge.

Now, I can understand not checking one's e-mail. I'm sometimes guilty of letting messages pile up myself. Even now I have eighty unread messages in my inbox at work, and that's down from three-hundred-something from this morning. I can't understand why people attached to an issue this theoretically critical would not read every email relating to it.

Then again, there's a lot about this issue that seems politically motivated, aside from my manager's statement that, and I quote, "this issue is being driven politically from above." Nobody on the floor of the warehouses seems to be that up in arms over this problem, which they say has improved since installing the new scan guns and RF network; but upper management says that the problem has only been getting worse over time. The vendors have said repeatedly that one-hundred-percent connectivity in an RF environment in an unshielded building, but upper management refuses to accept "the hardware literally can't do that"as an answer. This is a problem, as far as they're concerned, and it has to be fixed, whatever it takes.

I do not want to be caught in the fallout when somebody discovers that it can't be fixed and has to start lopping off heads to protect zir job.

Today, I also found out that my manager has been reshuffled to another group pending a split in reponsibilities between our team and Application Support Reporting, and that a manager from another team is being moved into his position. This will be the third manager I've had at this company in less than a year, and I haven't changed jobs yet. 

As I said to a coworker on my daily conference call, before anyone else arrived, it's really starting to feel like a
sinking ship around here. 

Stop the world; I want to get off. 

2003/04/01

I suppose the fact that this entry isn't actually a joke is, itself, the biggest joke of them all. I just don't know who the butt of this joke is.

I bought DDR MAX for the PS2 today. Some time ago, Jessie picked up a pad that EB had pennied out of inventory, so we had the controller sitting around the apartment, unused. I remember saying when I first saw it in an arcade that, if the music were good, I might be interested in trying to play it. However, in very short order it became überpopular, and anyone who knows me can probably guess what sort of result that had on my interest.
Still, I tried it a few times, but every time the game greeted me with such horrible screeching that I failed miserably, unable to focus on the actual gameplay.

I'd been looking at the copy at the EB where Jessie works for a while, but today I finally took the plunge. The back of the package said it had a bunch of songs in a vast array of styles, meaning I figured I had a good chance of finding at least a few songs to which I could listen without bleeding from my ears. To my surprise, the first song I found when I actually played it was a cover of Duran Duran's "Ordinary World," which I think is eminently listenable. Perhaps I'm just getting old, but most of the rest of the music was at least endurable, if not particularly memorable. Even the few tracks I outright didn't like, I could probably survive long enough to play. If not, it's not like I have to listen to them. Unless I want to unlock everything. Damn my OCD.

Actually, the biggest impediment to my doing any good at this game appears to be my staggering lack of rhythm and balance. The sensitivity of the pad is such that I have to lift my feet to put them back down; I can't just tap
my foot and have it count. This means that in any complex pattern with the same button being hit often, I have to sort of stagger-hop to make it work, which throws off my ability to do anything else. I'm going to have to learn
how to not look like I've had six beers and a shot of everclear laced with Kool-Aid before playing.

Now I just have to not feel like a fool while playing. I suppose in time if I keep working at it that I'll get decent enough to do myself some good, which is another reason I got it. Anything I can do to burn calories is a positive. Right now, I can use all the help I can get.


I had my first interview in three months on Monday. It was with a recruiter, not a real company, but it's better than nothing. Still, I came away from that meeting not really sure what to think. The agent with whom I spoke
really didn't seem to be technically minded himself, and that always bothers me. I can't help but feel that people who don't know at least a little about the technology for which they're recruiting people can't do the best job in
selling technical people to technical companies. No offense to the person with whom I spoke, but I felt a bit like I'd been passed through a living buzzword filter.

I suppose in a twisted fashion, it's my own fault. I don't have the sort of skillset or résumé that can easily be summed up in a few short words. I have three years of job history, just over a year of actual work at those jobs, and ten years of academic and personal training in the skills that I know. I list PERL and C as the languages that I know, but I've used over half a dozen languages since I started and I could write professionally in any of them; it's just a matter of learning the syntax and then practicing until I don't need a book to remember the function names. I don't have any formal object methodologies, but I understand object-oriented programming. I've got too much experience to be entry-level or intern, but not enough to be mid-level or higher. I'm not a junior, but I'm not a senior. 

Adding to this confusion is the fact that in the last three years, I've held five jobs. Kinetic reneged on my employment contract. FlashNet hired me by mistake, advertising for "system engineer" instead of "system
administrator" and then not making it clear what my job duties would be until I'd been working for them for nearly a month. Raytheon sold the division of the company into which I'd been hired to L-3, who then had no work for me to do. ISI dissolved my department out from under me while I was on medical leave, then refused to move me into a dpeartment that had anything for me to do because of a hiring freeze. CRS laid me off. At no point did I ever quit any job outright. Either the company had nothing for me to do, or what the company wanted me to do wasn't why I took the job in the first place.

Unfortunately, most companies these days don't care about the reasons. They only care about the number of previous positions I've held. I look like a job-hopper, and I'm not. At least, I don't think of myself that way. I've been trying to find a single, stable company at which to put in my twenty years of service, like my father did at IBM. So far, every company I've thought would be like that has turned out not to be like that at all, which is highly upsetting. I want the comfort of knowing that the job I do today will be the job I do tomorrow, next month, next year. I don't want to stagnate, but I don't want every two years to be at a new company. I'm tired of starting
over at the bottom anew every time I turn around. 

Now if only this recruiter can find some place for me that understands that.

2003/03/15

I wish I knew right now what I was feeling. My emotions are this tightly knotted mass of disjoint and tangled threads that all interleave into a Gordian Knot, matching the lump in my stomach that refuses to settle.

Shay moved out this morning. Like when Tanya left, I didn't get to say good-bye. I'm not sure I could have. I don't even know if I wished I could. I wish I'd had the option, but if I had could I have not done it? I feel at once like I failed her as a sister, like I failed myself as a protector and guardian, and like she failed me as a friend. Buried deeply beneath the mask she wears is the person I invited into my family, but that person is so deeply hidden that I sometimes question whether it existed at all, and I hate saying that because that can only lead me to question whether asking her to be a member of my extended family was worth the effort at all, which means so many months of wasted effort and so many resources poured into a black hole.

I feel a bit like a failure towards my mate, as well, in spite of the assurances to the contrary. It's not my place to discuss reasons or details, but the short form is that I got very pushy about something that I didn't need to push, then caught the brunt of an emotional blast caused by many more things than just the moment's excess. Things just slowly seemed to slide from there, until finally Jessie and I sort of crawled into bed and I fell apart.

Usually, a good night's sleep is all I need to recover from these kinds of divots, but today I find myself no better than last night. If anything, I feel worse because now I have the sense that I should have gotten better and didn't, and I don't know why. I've had Elton John's "The Panic In Me" off of the El Dorado soundtrack stuck in my head since I woke up, and it certainly hasn't helped.

I'm having a horrible time controlling my weight right now. My height is still upsetting to me, and I have trouble believing that it will ever be "acceptable" to me. At best, it will be "tolerable," but that's hardly the same thing. Unfortunately, at least partly because of this immutable and unwanted truth about my physical form, keeping the
rest of the things I
can control in check has been much harder than I would like.

I haven't dilated in months now, again. That, like my weight, is one of those things that I wish would just happen but that I can't seem to make happen by myself, a fact that bothers me even more than before. Jessie used to complain about the effort involved in hair-removal, and I always said that if zie really wanted it badly enough zie would find the will to make it happen, but that's not true and recognizing that makes me feel even more out-of-sorts. I have so many things that, if I had the will, I would simply do, but that never get done for one reason or
another. It certainly isn't that I don't want them. It's that I can never make myself stick with them.

Today is the one-year anniversary of my surgery, not counting differences in timezones and other negligible details. I've only ever made love with Jessie once, and despite how desperately I want to be able to do it again, I can't seem to spend the effort it takes to stay on top of what I have to do to make myself ready for it. I should be happy that it's been a year since I did this. I should be ecstatic that my surgical scars have all healed according to every medical text. I'm only disappointed in my own inability to live up to my expectations.

I still don't have a job. My creative endeavors are all languishing in pieces. One of the players in my weekly Werewolf game won't make it this week and may have to drop out, which might end up killing the story. I
couldn't even look at the scale this morning. My unemployment checks haven't arrived yet this week, and I've got a pile of bills I need to pay. 

It's very hard for me not to feel like a failure right now.


It's now 19h00 by my desktop clock, and while I can't say I feel better than I did this morning, I'm not suffering from it in any immediate sense. More than anything, it feels "behind." It's no longer an immediate and crippling sensation but a painful memory. More than anything, right now I just feel sort of blah. I fell back into bed as soon as I stopped writing this morning, and I didn't get up until five minutes ago. I woke up several times during that period, but I never managed to overcome inertia enough to actually go do anything.

I really didn't feel like there was anything to do, I suppose. I had no reason to leave the bed. I'm sure I could've found semi-productive things on which to work, like the renown backlog for my Werewolf game or any one
of a hundred different stories that I have pending for one reason or another, but likely if I had gotten out of bed I would've spent the day spodding with Xenosaga, trying to get chaos to level fifty to see his last deathblow (I
know the game calls them Tech Attacks, but I agree with the people at GameFAQs that say that's a lame translation). 

Spod is a powerful thing. It's any activity that's a timewaster, that you know is a timewaster, that you can do with minimal effort or concentration. By "timewaster," I mean an activity whose goal is ultimately unimportant. Ship-in-a-bottle building or writing JAPHs are not spod; they have some sort of vaguely tangible outcome. Playing pick-up sticks with yourself is spod, unless you're deliberately trying to build your hand-eye coordination.

The typical example of spod is endlessly levelling characters in a console RPG long past the point of being able to beat the game, and I excel at it. Most of the games I've played, I have a save-state somewhere on a memory card or floppy disk that's designated my spod state, and I've likely hit the final boss but have backtracked to some area of the final dungeon or another and just sit and take on fight after fight to pick up stuff and gain experience. Usually, this is to see just how high I can push the experience point counter or the HP counter or some other numerical statistic. 

I've been spodding with Xenosaga a lot lately. I beat the game five days after I got it, but the ending was so phenomenally unrewarding that I keep playing it because I feel like I got no closure out of it. That and, frankly,
I'm tired of everything else I've got at the moment and nothing else new will be out for a while that interests me, and so Xenosaga has been my drug of choice during the long, empty stretches of day while Jessie's at work and I
don't feel like I can be productive at a jobsearch. 

I got Master of Orion 3 when it arrived, as well, but it was a huge disappointment. I like empire-building, but I hate political games, and MoO3 took all the empire-building factors in MoO2 and stuffed them behind a wall
of AI, and took all the political stuff that had been secondary to the previous game and made them the focus, which meant that everything I enjoyed I couldn't do, and everything I found tedious was now the point. It's the
first PC game I've ever returned out of disgust. Not the first game ever, to be sure; that was Legend of Mana. I think honestly I disliked this even more than that.

I keep saying I have things I should be doing. I could be dilating. I could be writing. I could be out walkies. I could be managing my free time in some sort of useful fashion, but I never have. When I've got sixty things I
must do, not only do I get them all done but I manage to squeeze in ten things I want to do in the same time because I turn into a blizzard of productivity, and I can keep that up indefinitely; I did for three years at the end of my stint in college. When I've got nothing I have to do, or only one or two things, they never get done because I turn into a perpetual procrastinator. "I've got all the time in the world to work on it" because my excuse for everything, and then nothing ever gets done. The stuff I should be doing gets delayed because I don't feel like doing it right now and I know I can do it later. The stuff I want to be doing I feel guilty doing because I have things I should be doing that hang over me, but never get finished.

I'm a horrible time-manager, and I recognize it, but I'm never sure how to fix it shy of just doing things, and that doesn't happen, even though it should. I'm such a joyful bundle of neuroses. It's a wonder I'm not in a Happy Coat somewhere singing to my socks.